Should I go with Windows Phone 7 or Try Android? [closed]

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Examples of Android Joystick Controls? [closed]

Closed. This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 7 years ago. Improve this question I can’t seem to find any well executed code examples for Android joystick controls. Whatever … Read more

Why table in libgdx game give wrong position

Can anybody guide me, I am creating a table in libgdx game on menu screen to set different buttons on my screen. here is the code for table draw table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); and here is the code for background for this menu screen batch.draw(bckTexture, 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); My bcktexture image size is 600 … Read more

Scene2d Stage Actor setup issues

I am creating a game using libgdx. In the same each level has a class. I have stage as a member variable of the class. To this stage, I add actors. Inside the levels class, I have attaced the input processor to the stage like below. stage = new Stage(); sviewPort = new StretchViewport(OSR_Constants.VIEWPORT_WIDTH, OSR_Constants.VIEWPORT_HEIGHT); … Read more

Spawning enemies in four different positions with a fixed trajectory in android game

This is my first android game, I appreciate all the help. I want to define 4 spawning zones starting from out of the screen (left, right, up and down). Enemies coming from this areas have a fixed trajectory to the center, when this enemies come into the screen the player can move them to a … Read more