I have KSP installed on Ubuntu (via Steam) and I’m trying to install some plugins to make my rocket science easier.
I have successfully installed NovaPunch and it works (new parts appeared!). But MechJeb and Protractor do not work (I see no changes in UI).
So I tend to believe that there plugins that modify game UI do not support unix machines.
Or do I do something wrong? I have tried to unpack plugins both to separate directory (i.e. path is...\protractor\Plugins
) and to game folder (so archive data is merged with original game data – I think that’s correct way)
Answer
With very few exceptions, KSP mods are either parts only (and thus consist only of configuration files) or include plugins written in C# (which work on both Linux and Windows). MechJeb and Protractor specifically I can confidently say work on Linux because I’m using both right now.
All mods – parts or plugins – should be installed to the GameData directory. For example, if KSP were installed in ~/Games/KSP
, with MechJeb installed you should have a directory structure that looks something like this:
~/Games/KSP/
...other KSP directories...
GameData/
Squad/
...base game files...
MechJeb2/
Parts/
...MJ part configurations...
Plugins/
...MJ plugin DLL and PluginData files...
Bear in mind that with MechJeb you need to install a MechJeb part on your rocket to see any UI changes. Furthermore, if you’re playing in career mode, you’ll need to unlock it in the tech tree before it appears.
Attribution
Source : Link , Question Author : Meta , Answer Author : ToxicFrog