Sometimes a party member scouts the dungeon, or I find a piece of map, and the mini-map on the screen reveals icons on the room that I imagine is supposed to indicate to me what’s in the room. However, I don’t see a legend for these anywhere. For instance, in the screenshot below, you can see 4 different icons, but I’ve seen at least 3 more that aren’t represented there.
What are all the different room icons and what do they mean?
At this point I remember six icons.
- Wooden Door. This is where you entered the dungeon.
- Faded (low-intensity) cavern-looking thing with brick walls. This means empty. In the OP’s screenshot this was more obviously a brick dungeon room; in the current build the walls seem blank but the bricks are still visible at the bottom.
- Faded goblet. Til I figured out it was a goblet, this to me looked like a monster holding its weird hands over its head; like a freaky scorpion or something. Nope. Goblet. This means treasure; usually from a fountain or some other interactable object. I’d guess that goblet loot skews to provisions and buffs.
- Golden chest. This room also means treasure, and (almost?) always comes with combat. Treasure is in a chest, which may or may not be locked. I’d guest that chest loot skews to heirlooms, trinkets, and gold.
- Three red figures, slightly slanted. There’ll be a room battle here.
- A red skull. This is a boss room.
Note that once a room has been cleared, it will change to the #2 Empty icon.
There might be other icons; as I play I’ll refine this list.